Companion
object Companion
Functions
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fun avoidObstacles(start: Pose2D, finish: Pose2D, radius: Double, vararg obstacles: Obstacle): List<Trajectory2D>
fun avoidObstacles(start: Pose2D, finish: Pose2D, radius: Double, obstacleList: List<Obstacle>): List<Trajectory2D>
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fun avoidPolygons(start: Pose2D, finish: Pose2D, radius: Double, vararg polygons: Polygon<Vector2D<Float64>>): List<Trajectory2D>
fun avoidPolygons(start: Pose2D, finish: Pose2D, radius: Double, polygons: Collection<Polygon<Vector2D<Float64>>>): List<Trajectory2D>